![]() ![]() ![]() It’s not necessarily a bad thing to release a short game, and this game was made by just one man, but when a game is as good as this it’s a bit double. The campaign can be finished in like 2 hours (a tad more for me as a total noob), which is really quick. Short campaign | Bright Memory Infinite is quite a short game, and I’m sure this will be the biggest complaint from players.Let’s just say that the story did not contribute to the quality of the game. The story got lost along the way somehow, I feel like? I mean, there was constant communication from HQ, and there were plenty of cutscenes to provide some information but they might as well have cut that out. This sounded really interesting to me, but unfortunately, it seemed like the story was not a top priority for the developer. It soon becomes clear that the strange occurrences are connected to an old mystery that has to do with an unknown history of two worlds. Enter Shelia, a solder who works for the Supernatural Science Research Organization (SRO) and is tasked with the mission to investigate the unknown phenomenon. A strange anomaly appeared in the sky and scientists seem to have no explanation for this. Negligible story | It’s the year 2036. ![]() Add to that an anticipating soundtrack that builds suspension when enemies are nearby and you get one amazing experience. The environments came to life, the enemies looked neat, and the action that was provided when engaging in battle was spot on. The futuristic theme of Bright Memory Infinite is definitely executed in the best way, including plenty of detail without overdoing it.
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